Alexander Bock
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574e6db29d
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Remove the false image flipping in the renderableplanetprojection shader
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2016-09-01 11:07:18 +02:00 |
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Alexander Bock
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fa904ef1df
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Merge remote-tracking branch 'origin/feature/rosetta-shadowmapping' into feature/rosetta
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2016-09-01 11:01:09 +02:00 |
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Alexander Bock
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d9016f9a98
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Fix projection fading in renderable model
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2016-09-01 10:42:19 +02:00 |
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Alexander Bock
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0060e4782a
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Adding a configuration value to ProjectionComponent that determines the aspect ratio of the projection texture (default = 1.0)
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2016-09-01 09:54:49 +02:00 |
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Emil Axelsson
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86a0661aef
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perform bias matrix operation in shader instead of on cpu, for renderableplanetprojection
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2016-08-30 13:36:57 +02:00 |
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Alexander Bock
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705f7b43aa
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Make SpiceEphemeris check for the kernel existence before trying to load
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2016-08-30 10:48:26 +02:00 |
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Alexander Bock
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e4bc8385fb
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Fix the StaticScale to correctly request only a single double
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2016-08-30 01:27:11 +02:00 |
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Alexander Bock
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d7ea0f8ead
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Enable the use of a separate model transform in RenderableModel
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2016-08-30 01:26:43 +02:00 |
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Alexander Bock
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6884eca40e
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Merge remote-tracking branch 'origin/feature/rosetta-shadowmapping' into feature/rosetta
Conflicts:
modules/newhorizons/rendering/renderablemodelprojection.cpp
modules/newhorizons/shaders/renderableModelProjection_fs.glsl
modules/newhorizons/util/projectioncomponent.cpp
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2016-08-29 18:34:18 +02:00 |
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Alexander Bock
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ae6ade497b
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Merge branch 'feature/render-bins' into feature/rosetta
Conflicts:
data/scene/earth/earth.mod
include/openspace/util/updatestructures.h
modules/base/shaders/ephemeris_fs.glsl
modules/base/shaders/plane_fs.glsl
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2016-08-29 15:53:59 +02:00 |
|
Alexander Bock
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46686d55eb
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Set default magnification value to 1
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2016-08-29 11:56:26 +02:00 |
|
Alexander Bock
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04f206da76
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Compile fix in globebrowsing
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2016-08-29 10:00:45 +02:00 |
|
Alexander Bock
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d5063b116c
|
Compile fixes
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2016-08-29 02:33:50 +02:00 |
|
Alexander Bock
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dfa0709b11
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More work into removing gdal dependency to libOpenspace
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2016-08-29 02:12:33 +02:00 |
|
Alexander Bock
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a798a7aae7
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Remove gdal include from TileDataset header
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2016-08-29 01:32:21 +02:00 |
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Alexander Bock
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cb92b85081
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Remove gdal include from TileProvider
Add stack include to RenderEngine
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2016-08-29 01:19:57 +02:00 |
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Alexander Bock
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460da3893e
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Add ability to define external libraries which will cause DLLs to be copied to application directories automatically
Add gdal.dll as external library to the globebrowsing module
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2016-08-26 23:47:08 +02:00 |
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Emil Axelsson
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b6be6da974
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add support for additive blending in renderable plane
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2016-08-25 20:44:00 +02:00 |
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Emil Axelsson
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bc58623467
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add render bins to improve rendering of transparent objects using framebuffer renderer
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2016-08-25 18:26:59 +02:00 |
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Emil Axelsson
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d0ec7ac735
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render trails with additive blending
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2016-08-25 16:32:27 +02:00 |
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Kalle Bladin
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850ccb6d3c
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Update rendering of shadow texture and water mask in RenderableGlobe.
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2016-08-25 00:00:22 -04:00 |
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Kalle Bladin
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5551da922d
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Update renderables to higher precision rendering by calculating M and V matrix in double precision.
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2016-08-24 16:16:31 -04:00 |
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Kalle Bladin
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ed98107214
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Small comment in renderabletrailnew
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2016-08-24 11:43:09 -04:00 |
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Kalle Bladin
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22d60779c6
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Update renderable planet projection to render in high precision
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2016-08-24 11:42:44 -04:00 |
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Emil Axelsson
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3d000a5bb1
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flip texture access to correct projection error
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2016-08-24 11:38:32 +02:00 |
|
Erik Broberg
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25705962cd
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Before accessing current mission, check if available
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2016-08-23 19:53:53 -04:00 |
|
Erik Broberg
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737018089c
|
Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
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2016-08-23 18:52:36 -04:00 |
|
Erik Broberg
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6952b526cc
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Unable to load mission file is an error
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2016-08-23 18:47:28 -04:00 |
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Kalle Bladin
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de7a60df9e
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Update comments about new renderable trail.
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2016-08-23 17:58:59 -04:00 |
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Kalle Bladin
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3ec224061d
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Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
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2016-08-23 17:30:02 -04:00 |
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Kalle Bladin
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57d47cd856
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Implement class RenderableTrailNew and use it for osiris rex. Higher precision than the old one.
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2016-08-23 17:29:51 -04:00 |
|
Erik Broberg
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3291bb5ac0
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Render nested mission phases
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2016-08-22 19:18:34 -04:00 |
|
Erik Broberg
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81f72e0e92
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Move TimeRange to OpenSpaceLib
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2016-08-22 15:27:16 -04:00 |
|
Erik Broberg
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37bb16baa8
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Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
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2016-08-22 15:03:39 -04:00 |
|
Erik Broberg
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f1c705fa19
|
Add mission description
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2016-08-22 15:03:30 -04:00 |
|
Erik Broberg
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b6429183d6
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Move parsing of time range to TimeRange class
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2016-08-22 13:13:57 -04:00 |
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Erik Broberg
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46f005fa58
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Add Mission related classes. Add basic mission phase viz. Move TimeRange to separate file
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2016-08-22 11:53:59 -04:00 |
|
Kalle Bladin
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6d9d2b5127
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Update RenderableFov to inherit transform in model matrix
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2016-08-19 21:12:12 -04:00 |
|
Kalle Bladin
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d042f6c4be
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Merge branch 'develop' into feature/osirisrex
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2016-08-19 12:33:49 -04:00 |
|
Emil Axelsson
|
6d56b1d38a
|
implement shadow mapping for image projections on non-convex bodies
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2016-08-19 16:56:57 +02:00 |
|
Erik Broberg
|
559ba76edd
|
Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
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2016-08-18 21:38:04 -04:00 |
|
Kalle Bladin
|
cd0fd8fb5c
|
Update Rosetta scene to render correctly with new scene graph structure.
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2016-08-18 20:47:05 -04:00 |
|
Erik Broberg
|
b1bcc5741f
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Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
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2016-08-18 18:37:11 -04:00 |
|
Erik Broberg
|
8f8114fabf
|
Image has a TimeRange instead of two doubles
|
2016-08-18 18:23:52 -04:00 |
|
Erik Broberg
|
ae25a171a6
|
Use proper default values- and clearify interface of TimeRange
|
2016-08-18 17:55:31 -04:00 |
|
Kalle Bladin
|
628f8b479f
|
Update updatestructures to have transform with translation, rotation and scale.
|
2016-08-18 16:59:51 -04:00 |
|
Kalle Bladin
|
ae1f8e457b
|
Update RenderableGlobe to use transformation from SceneGraphnNode and fix bug in SpiceRotation.
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2016-08-18 14:21:20 -04:00 |
|
Alexander Bock
|
2ae7095d9b
|
Fix image dilation (closing #108)
- Using pixel(=texel) coordinates and integer offsets
- Using a single channel stencil texture instead of a 4-channel one
|
2016-08-18 16:29:00 +02:00 |
|
Alexander Bock
|
72e1e9231a
|
Add an update method to the ProjectionComponent that takes care of Shader rebuildin
|
2016-08-18 16:27:44 +02:00 |
|
Alexander Bock
|
010b8739f1
|
Use the correct output in the renderablemodelprojection shader
|
2016-08-18 15:45:07 +02:00 |
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