Commit Graph

5885 Commits

Author SHA1 Message Date
Emma Broman 7401f5145e Automatically reload texture for RenderableSphereImageLocal when file changes (#3500)
* Use `TextureComponent` for `RenderableSphereImageLocal`

Cleans up code and makes texture reload automatically if the file changes

* Move a faultily located include
2025-01-20 15:58:01 +01:00
Alexander Bock 5771427bd9 Add the ability to specify longitude and latitude subdivisions in RenderableSphericalGrid (closes #3494) 2025-01-20 11:26:38 +01:00
Emma Broman c4cf883ec9 Docs and examples for RenderableDisc (#3482)
* Add description and update GUI property values

* Add examples with a single color

* Remove old example file

* Rename ellipse example and remove width

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Address review comments

* Also update renerable description

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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-17 14:16:01 +01:00
Emma Broman 0dbc331ebf Docs and examples for RenderableBoxGrid (#3479)
* Add boxgrid examples

* Add description about the box grid renderable for the docs page

* change phrasing in example assets slightly

* Apply suggestions from code review

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>

* Remove labels support for `RenderableBoxGrid`

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Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2025-01-17 13:50:40 +01:00
Emma Broman e643e8d653 Make debug plane a ScreenSpaceRenderable and add documentation (#3483)
* Add screenspace version of debug plane, and an example

* Remove the old renderable

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-01-17 13:47:37 +01:00
Emma Broman 16aa150f10 Polish RenderableCartesianAxes - documentation, examples, and make fading work correctly (#3478)
* Make `RenderableCartesianAxes` fade and fix opacity setting

* Update existing documentation of cartesian axes

* Add example with custom colros and parent node

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Include earth asset instead of using string identifer

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2025-01-17 13:18:45 +01:00
Alexander Bock 5134946fbf Fix addGibsLayer script 2025-01-17 13:07:04 +01:00
Malin E 3c61857127 Fix blending and depth issue with RenderableSpheres
* There is now a bool setting to turn off depth writing and testing for
  RenderableSpheres (useful for background images).

* There is also an Option setting to choose blending mode, similar to
  the setting that RenderablModel has.

* NOTE: The default behaviour for RenderableSphere have now changed.
  Before it was always additive blending that was used but now it is
  default blending that is used by default. If additive blending is
  wanted, then use the option setting and select it instead.
2025-01-15 15:02:40 +01:00
Alexander Bock d2c66d4782 Add documentation of spacecraftinstrument module types (closes #1847) 2025-01-15 11:53:01 +01:00
Alexander Bock b16327f90a Use existing codegen::private (closes #3433) 2025-01-15 11:19:00 +01:00
Alexander Bock 0bc2c4a9ee Coding style fixes 2025-01-14 16:34:42 +01:00
Alexander Bock 820e90eab4 Happy new year 2025-01-14 16:21:08 +01:00
Alexander Bock f0342e43e8 Adapting to SGCT changes (#3488) 2025-01-14 14:17:50 +01:00
Emma Broman 2856085724 Use a pointing hand GLFW cursor for the web grab cursor (#3465)
* Use a pointing hand GLFW cursor for the web grab cursor

* Add TODO comment about custom cursor
2024-12-09 17:08:06 +01:00
Andreas Engberg 27e46d8cf5 add openspace lua table to lua transforms 2024-12-04 13:41:28 +01:00
Andreas Engberg 84ad4cf373 Make sure we search the the actual file name and not entire path
Caused an issue where it would not "find" the metadata if there was any '.' in any part of the path e.g., `OpenSpace-0.20.1/..`
2024-11-07 10:16:18 +01:00
Emma Broman fc93523914 "Fix" invalid geometries before adding them (#3452)
However, they might not actually be completely fixed and still look weird. But at least now they load
2024-10-30 16:40:28 +01:00
Malin E 40578ebc81 Update string versions of distance and time units, start with capital
letter

* Update RenderableModel to better make use of these predefined units
2024-10-29 17:02:48 +01:00
Alexander Bock 390d4a3e50 Fix issue with creating RenderableGlobes with layers 2024-10-22 15:24:35 +02:00
Alexander Bock 438d6e3ddd SessionRecording and KeyframeRecording redesign (#3399) 2024-10-21 15:06:40 +02:00
Emma Broman 304cbb2032 Provide errors when setting exoplanet module file paths 2024-10-21 10:04:35 +02:00
Emma Broman 68c2157dd4 Move Exoplanet creation code from C++ to Lua (#3450)
* Move exoplanet creation code to Lua

* Add more descriptions and handle missing values

* Remove old creation function and move load from CSV to Lua

* Properly document all functions, including a type for the `systemData` return value

* Add `\param` documentation to the scripts

* Cleanup and move helper functions to core scripts

* Throw Lua errors when things go wrong, instead of returning empty objects

This prevents the rest of the code from being run

* Flesh out TODO comments, so future us know why they are there


---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-10-21 09:30:18 +02:00
Andreas Engberg 0fc9265837 Feature/assetvalidation (#3396)
# To run the script
Make sure to install the latest Python API version `openspace-api 0.1.2`
The script is located in `OpenSpace/support/assetvalidation`, the main script takes a few command line arguments

`--dir` - specify the OpenSpace directory 
`--filter` - optionally supply a regex string to filter which assets to validate
`--verbose` - flag to print debug info to log and also console (default off), if off only warnings and errors are logged
`--start` - flag to start OpenSpace as a subprocess (default on) if this is off it assumes OpenSpace is already running, useful if you want to run OpenSpace via Visual Studio for example. 
`--at` - specify an index to start at a specific asset

run eg: 
`python main.py --dir="C:/User/Desktop/OpenSpace" --filter="examples" --verbose=True --start=False --at=35`
2024-10-10 15:55:53 +02:00
Alexander Bock ff345006d1 General code cleanup (#3445) 2024-10-10 09:49:02 +02:00
Alexander Bock 125114cad5 Add documentation for TileProviderByLevel (#3446)
---------

Co-authored-by: Ylva Selling <ylva.selling@gmail.com>
2024-10-10 09:48:39 +02:00
Alexander Bock 56a9d6ae8c Add the ability to query RAM and VRAM usage (#3427) 2024-09-28 13:19:29 +02:00
Emma Broman 326740095f Do not hide requestedUnit of dashboarditem distance in UI (#3435)
* Do not hide requestedUnit of dashboarditem distance in UI

We want to be able to change it during runtime

* Change visiblity of RequestedUnit properties
2024-09-25 11:03:23 +02:00
Alexander Bock 4f58eff235 Make it possible to choose in the asset whether the domain filtering in a fieldline sequence. Apply the change to the Juice fieldlines (closes #3437) 2024-09-25 10:24:15 +02:00
Alexander Bock 5fdc2c4bb8 Add examples for SpiceTranslation (#3413) 2024-09-23 11:35:01 +02:00
Emma Broman 24a2247aa4 Give exoplanets a color based on their size (#3412)
* Add a tag for all exoplanet globes

* Add color to exoplanet globes based on their size

* Update color of terrestrial planets to be more deeply brown

* Change order so that the default texture for planets is shown on top

I.e. only use color if no other texture was provided

* Add descriptions of layer and planet type

* Add descriptions for some more things in the system

* Increase ambient intensity for when a planet is colored (not textured)

* Ignore GlobeBrowsing shader warning when setting camera position (closes #3405)

* Apply suggestions from code review

* Fix new constant names (from review)

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-09-18 11:02:30 +02:00
Ylva Selling 8ad84b6d35 Make useAcceleratedRendering a uniform for screenspace renderables 2024-09-17 17:17:46 +02:00
Alexander Bock c0ca1acb33 Don't crash when enableing the shadow component on a planet that doesn't have a ring system (closes #3404) 2024-09-16 18:01:10 +02:00
Alexander Bock 06a92620d1 Ignore GlobeBrowsing shader warning when setting camera position (closes #3405) 2024-09-16 17:32:48 +02:00
Gene Payne 67992558e1 Fixes for linux build with most recent CEF update (#3407) 2024-09-12 09:17:24 -06:00
Alexander Bock e24cff1d19 Handle warnings and coding style adaptations 2024-09-12 16:30:09 +02:00
Emma Broman 77672f0cc4 Fix, cleanup and simplify RenderableGlobe properties (#3408)
* Restructure "general properties" into shadow mapping and regular ones

To better connect to subpropertyowners and avoid having to specify an ordered list in constructor... Hard to keep track of

* Restructure properties in constructor to more easily find errors

* Add values that could not be set from parameters (e.g. from asset or script)

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Address review comments

---------

Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-09-11 16:40:38 +02:00
Alexander Bock 3024467cbc Prevent crash when requesting a mouse click outside the window borders 2024-09-10 15:05:23 +02:00
Alexander Bock fd64fe7c96 Improvements to the ScriptLog logging (#3389)
* Restructuring the queueScript function
* Don't log the contents of actions that are triggered.  Add the ability to do verbose logging in the scriptlog
2024-09-09 21:16:57 +02:00
Andreas Engberg ddbf155e8b fixed return type to tuple 2024-09-04 09:21:59 +02:00
Emma Broman a7c11b4de9 Make empty dictionary convert into an empty json object and not undefined
Fixes a crash in the GUI when no gui order was set, e.g. in the empty profile
2024-08-29 09:30:33 +02:00
Alexander Bock 16484dc295 Doxygen cleanup and moving functions in SceneGraphNodes 2024-08-28 11:50:39 +02:00
Ylva Selling aed2c0b0c8 Issue/2244 different mouse cursors (#3388)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Add display handler to browser client

* Make glfw change mouse cursor depending on cef cursor

* formatting

* Add switch to main

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Address comments on PR

* Update again

* Update modules/webbrowser/src/browserclient.cpp

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Address PR comments

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-28 10:44:17 +02:00
Ylva Selling fd586e30a3 Set useAcceleratedRendering flag in skybrowser 2024-08-23 16:46:36 +02:00
Ylva Selling 11bb8e7ac5 GPU accelerate CEF (#3386)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Make static function in webbrowsermodule that determines if we can use accelerated rendering

* Add flag for accelerated rendering to webrenderhandler

* Use accelerated rendering

* Implement function to see if gui should absorb click

* Adhere to 80 char linewidth

* Make only the UI GPU accelerated

* Use dirty rects size for the texture to remove crash

* Better comments

* Make has content function work for GPU acceleration

* Make it so all browsers can be accelerated

Tried making it so only the gui was accelerated for simplicity. Performance plummeted, so reverted that

* Tidy up

* Add accelerated rendering flag to the screenspacerenderable shader

* Add temporary fix to make the sky browser work

* Remove flag from gui render handler

* Enable webgl in a nicer way

* Unbind texture in screenspacerenderable

* Add better comments for error handling

* Tidy up

* Address PR comments

* Make the acceleration Windows only

* Remove unnecessary setting of shader dictionary

* Allow web dev tools to connect to CEF

* Update modules/webbrowser/include/browserinstance.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Update modules/webbrowser/include/webrenderhandler.h

Co-authored-by: Emma Broman <emma.broman@liu.se>

* Apply suggestions from code review

Co-authored-by: Emma Broman <emma.broman@liu.se>

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Emma Broman <emma.broman@liu.se>
2024-08-23 09:37:01 +02:00
Emma Broman 6e6f425a0a Issue/3337 Custom UI group ordering (#3363)
* remove code for controlling group sorting in ImGui

We only use this for debug and the sorting here is no longer relevant

* Add feature to add custom ordering to UI groups

* Tiny cleanup

* Add numerical ordering for night sky planets

* Update Lua function name and create an event when ordering updated

* Set top-level ordering

* Add function documentation

* Add a custom ordering that previously was hardcoded in UI

* Apply suggestions from code review

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Rename GUI ordering function

* Update GUI hash

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Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-22 16:51:28 +02:00
Alexander Bock 423d409dc8 Always use the alpha blending independent of the renderbin (closes #3304)
It wasn't really clear why the check for the PreDeferredTransparent bin was in here in the first place
2024-08-22 14:00:51 +02:00
Ylva Selling 67965e8844 Issue/3174 update cef (#3383)
* Update CEF version number

* Set OpenSpace_Helper version of C++ to 20

* Update C++ syntax to v 20

* Remove deprecated function (now default)

* Set the cache folder for cef

* Update modules/webbrowser/src/cefhost.cpp

Co-authored-by: Alexander Bock <alexander.bock@liu.se>

* Update version number

---------

Co-authored-by: Ylva Selling <ylva.selling@liu.se>
Co-authored-by: Alexander Bock <alexander.bock@liu.se>
2024-08-21 11:16:17 +02:00
Alexander Bock d0b3cd6e89 Add example for ConstantRotation (#3384) 2024-08-21 10:34:08 +02:00
Emma Broman 09c192f46e Fix TravelSpeed uniform variables not being set correctly (closes #3381) 2024-08-19 17:47:03 +02:00
Alexander Bock a01760a3ca Remove remains of visibility voting 2024-08-18 12:55:55 +02:00