Commit Graph

79 Commits

Author SHA1 Message Date
Alexander Bock
86bb19d81c Feature/warnings (#1425)
* Remove MSVC, GCC, Clang compiler warnings
* Remove cppcheck warnings
2020-12-07 23:43:05 +01:00
Jonathas Costa
3d1bd9122e Added checking to avoiding compile the globebrowsing shaders with accurate normals support when no height information is available. (#1422) 2020-12-05 23:23:25 +01:00
Alexander Bock
60e3ed2170 General pass for coding style 2020-11-28 22:31:06 +01:00
Alexander Bock
efffc25ce0 Feature/globals handling (#1352)
* Cleaner handling of global state
* Prevent Lua memory corruption (closes #982)
* Initialize glfw first thing to prevent weird joystick loading bug during startup
2020-10-21 22:30:05 +02:00
Jonathas Costa
c7f239d3dc Fixed issue 1323. 2020-10-16 16:56:51 -04:00
Jonathas Costa
522072c57f Removed unused ignore. 2020-10-15 16:53:45 -04:00
Jonathas Costa
cde1fa8b5d Temporally fixed attribute location error for NightLayers layer. 2020-10-15 16:50:27 -04:00
Alexander Bock
e33498f8a6 Linux fixes clang (#1313)
* Changes to work on Linux.
* Bring back AA Trail Lines on Linux.
* Included new branch with correction in cfitsio library linking.
* Updated SGCT
* Changes to compile in Clang on Linux.

Authored-by: Jonathas <jon.costa@gmail.com>
Authored-by: Tom Schober <tom@tomschober.com>
2020-10-09 18:43:10 +02:00
Alexander Bock
98bfee301d Various Xcode compile fixes 2020-09-14 10:38:46 +02:00
Alexander Bock
406690d37c Remove some recurring calculations from frustum culling code 2020-08-23 17:54:58 +02:00
Alexander Bock
7ddb5e8d36 Add a dirty flag to only update the layermanager once per frame 2020-08-21 17:17:19 +02:00
Alexander Bock
c1fef73faf Fix for crash when changing number of layers in GlobeBrowsing 2020-08-21 17:08:52 +02:00
Alexander Bock
97811d82d0 Fix error with time quantizer string conversion
Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
2020-08-14 14:10:54 +02:00
Alexander Bock
5091fa7ddb Using a fixed number of chunktiles in the chunktilepile as they number has to be 1 or 3 2020-08-13 17:50:22 +02:00
Alexander Bock
c55aa5f69a Remove capturing of variables in globe traversal lambda, reducing dynamic memory allocation there 2020-08-13 17:06:33 +02:00
Alexander Bock
cabb962f6a Use temporary memory arena to create unsorted list of tiles, preventing dynamic memory allocations 2020-08-13 16:48:18 +02:00
Alexander Bock
a6ca95347c Some small improvements 2020-08-13 14:02:02 +02:00
Alexander Bock
77db3b6ce8 Remove caching of inverse model transform for every scene graph node 2020-08-11 11:43:50 +02:00
Alexander Bock
b78d1dd033 Merge branch 'master' into feature/memory-allocations
# Conflicts:
#	include/openspace/scene/scenegraphnode.h
#	modules/imgui/include/gui.h
2020-08-05 19:06:04 +02:00
Alexander Bock
6e9db78f40 Remove performance measurements that have been supersceded by using Tracy 2020-08-05 18:28:08 +02:00
Alexander Bock
c472ac131e Removing more dynamic memory allocations 2020-08-05 15:45:06 +02:00
Alexander Bock
fb69d81a7a Coding style fixes 2020-07-07 13:18:41 +02:00
Jonathas Costa
b60c6cd116 Added scaling properties to eclipses. 2020-07-01 13:13:04 -04:00
Alexander Bock
96940bac86 * Fixed GUI labeling of Uranus label
* Fixed spelling error in CTX blended label on Mars
 * Removed now-unused debug layers on RenderableGlobes
2020-06-22 10:32:48 +02:00
Micah
703296fc27 added globe labels back into renderloop 2020-06-13 12:52:33 -04:00
Alexander Bock
d2fbfdbf22 Remove unused globebrowsing instrumentation 2020-06-12 21:50:05 +02:00
Alexander Bock
f7170a9506 Turn the scaling transformation into providing three scaling factors (x, y, z)
Add NonUniformStaticScale class to provide independent scaling factors (closes #1151)
2020-05-12 15:27:24 +02:00
Alexander Bock
f1fe2f197b General code cleanup 2020-04-14 15:48:58 +02:00
Alexander Bock
84d3878be3 Ignore uniform warnings for cases when disabling the night layers on Earth (closes #1136) 2020-04-14 13:19:19 +02:00
Alexander Bock
5e29145395 Coding style cleanup 2020-02-14 19:37:06 +01:00
Alexander Bock
9cb1169d58 Merge pull request #1063 from OpenSpace/bug/macosbuild
macos compile and build (still needs ring shader const fix)
2020-02-10 23:39:39 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Micah Acinapura
db8a0d16c9 Merge branch 'master' into bug/macosbuild 2020-02-10 15:43:44 -05:00
Alexander Bock
6fe993820f Remove spaces from property owners 2020-02-10 21:22:05 +01:00
Alexander Bock
49c793d976 Update Ghoul version
Add initial Tracy profiling macros
2020-02-10 14:50:41 +01:00
Alexander Bock
9491f73803 More GLM initialization fixes 2020-02-10 01:18:27 +01:00
Micah Acinapura
f15dc43e9d uniform cleanup 2020-01-31 10:31:41 -05:00
Micah Acinapura
723e7e220e Merge branch 'issues/1062' into bug/macosbuild 2020-01-31 09:38:13 -05:00
Alexander Bock
9b43b08368 Convert property owner identifiers to camel case 2020-01-31 08:22:40 -05:00
Jonathas Costa
4651f6db38 Set the maximum number of samples to 7. 2020-01-30 18:10:16 -05:00
Jonathas Costa
823e83047d Second round adding constant parameters. 2020-01-30 17:46:53 -05:00
Micah Acinapura
12b04f38bd macos compile and build (still needs ring shader const fix) 2020-01-29 21:43:06 -05:00
Jonathas Costa
b19147fba7 Fixed bug was making atm disapear when night/water layer weren't active. 2020-01-27 12:07:15 -05:00
Alexander Bock
76240c3edd Coding style updates 2020-01-11 21:07:38 +01:00
Jonathas Costa
684ba237ec Fixed Sun's shadow below rings. 2020-01-06 09:17:11 -05:00
Alexander Bock
fdfad19476 Coding style fixes 2019-12-16 11:27:53 +01:00
Jonathas Costa
b41edb9c02 Added more control over shadow generation. Added documentation. Merged Master. 2019-12-08 14:50:19 -05:00
Jonathas Costa
099488106a Fixed issues in Shadows and improved quality. 2019-11-26 16:13:46 -05:00
Jonathas Costa
74c754d923 Viewing Map. 2019-11-15 17:32:43 -05:00
Jonathas Costa
2537b9e16b Fixed shadow's dependency. 2019-11-11 09:57:46 -05:00