Commit Graph

18 Commits

Author SHA1 Message Date
Kalle Bladin 89d7b3ca8b Reading textures that are used for patch rendering. 2016-04-15 17:17:31 -04:00
Kalle Bladin 4fd0b0643c Clearified latlon interface. 2016-04-14 20:27:43 -04:00
Kalle Bladin acf4297491 Changed definition of ordering in LatLon 2016-04-14 19:35:24 -04:00
Kalle Bladin 9a31b11639 Added classes TextureTile and TextureTileSet. 2016-04-14 19:29:58 -04:00
kbladin 23b28f9024 Solved merge conflict. 2016-04-12 22:37:20 -04:00
kbladin 12d2dc23fb Clipmap prototype working. 2016-04-12 21:27:17 -04:00
kbladin 05569611da Created clipmap geometry 2016-04-12 13:44:28 -04:00
kbladin 7592edf024 Solve merge conflict and removed unused code. 2016-04-11 13:41:06 -04:00
kbladin 552bdc1786 Remove NURBS interpolation in favor of global lat-lon maping in shader due to mis match in UV coordinates. 2016-04-11 12:09:45 -04:00
kbladin 4e0fc13035 Two patches to imitate clipmaps. Apparently the UV coordinates are not mapped correctly on the sphere patches which is a big problem. 2016-04-08 16:06:06 -04:00
kbladin cb9cce717c Cleaned up code in latlonpatch. 2016-04-08 12:33:51 -04:00
Erik Broberg 61883afd2f Sending dummy UVs from simple_vs to simple_fs to avoid shader crash 2016-04-08 10:38:18 -04:00
kbladin b0cd9fb7d7 Solve merge conflicts and changed rendering color for simple fragment shader. 2016-04-07 21:24:41 -04:00
kbladin 83d55b87f8 Nurbs working to exactly define spherical patches. Ugly code but it can be cleaned up. 2016-04-07 20:49:52 -04:00
kbladin 16349686d5 Using NURBS to interpolate patch vertex positions. 2016-04-07 15:25:33 -04:00
Erik Broberg efe2bef2d4 Created Chunk LOD Globe. Currently renders patches at constant depth 2016-04-06 17:10:29 -04:00
kbladin ee425a7d01 Implementing a patch class that will be used for clipmaps. 2016-04-05 14:45:03 -04:00
Karl Bladin 4b62c337e0 Rename planetbrowsing to globebrowsing 2016-04-04 12:01:39 -04:00