Alexander Bock
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ae6ade497b
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Merge branch 'feature/render-bins' into feature/rosetta
Conflicts:
data/scene/earth/earth.mod
include/openspace/util/updatestructures.h
modules/base/shaders/ephemeris_fs.glsl
modules/base/shaders/plane_fs.glsl
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2016-08-29 15:53:59 +02:00 |
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Emil Axelsson
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b6be6da974
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add support for additive blending in renderable plane
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2016-08-25 20:44:00 +02:00 |
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Emil Axelsson
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d0ec7ac735
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render trails with additive blending
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2016-08-25 16:32:27 +02:00 |
|
Kalle Bladin
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5551da922d
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Update renderables to higher precision rendering by calculating M and V matrix in double precision.
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2016-08-24 16:16:31 -04:00 |
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Kalle Bladin
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57d47cd856
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Implement class RenderableTrailNew and use it for osiris rex. Higher precision than the old one.
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2016-08-23 17:29:51 -04:00 |
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Erik Broberg
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23c4a05a96
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Merge from globebrowsing
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2016-08-17 20:25:58 -04:00 |
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Kalle Bladin
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1be12333ad
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Update renderable path to fade away with distance
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2016-08-17 16:58:53 -04:00 |
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Kalle Bladin
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176fc02748
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Increase precision of renderable trail and use that for showing the path of OSIRIS-REx.
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2016-08-17 14:44:42 -04:00 |
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Alexander Bock
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c93d882ea6
|
Cleanup of code regarding ANSI C standard (mostly adding newlines at the end of files)
Updating SGCT and Ghoul references
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2016-08-17 16:26:14 +02:00 |
|
Kalle Bladin
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c01808ce10
|
Convert tabs to spaces.
|
2016-08-17 00:30:53 -04:00 |
|
Alexander Bock
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7f757bbcb7
|
Use correct normal for RenderableRings closing (#124)
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2016-08-16 09:41:13 +02:00 |
|
Kalle Bladin
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c55872d5f4
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Increase precision in renderable plane projection.
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2016-08-16 00:49:41 -04:00 |
|
Kalle Bladin
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6b9358f975
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Update path to consider line fade and create proper bounding sphere for renderable model.
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2016-08-09 19:59:51 -04:00 |
|
Kalle Bladin
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08431d3d88
|
Add the ability to choose point steps in path rendering.
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2016-08-09 11:49:43 -04:00 |
|
Kalle Bladin
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fb87842b1b
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Update path rendering to higher precision.
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2016-08-08 22:35:37 -04:00 |
|
Erik Broberg
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d6aa4216cc
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Merge branch 'feature/osirisrex' of github.com:OpenSpace/OpenSpace into feature/osirisrex
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2016-08-02 19:25:39 -04:00 |
|
Erik Broberg
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64668e9feb
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Merge from feature/globebrowsing
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2016-08-02 19:25:23 -04:00 |
|
Kalle Bladin
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4e0bbe2da0
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Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision
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2016-08-02 19:14:52 -04:00 |
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Alexander Bock
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5f1fa3f755
|
Implement shadowing on RenderableRings
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2016-07-31 20:22:29 +02:00 |
|
Alexander Bock
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9f1abc67a2
|
Enable setting the texture offset for rings
Enable setting the color-based transparency for rings
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2016-07-29 13:23:43 +02:00 |
|
Alexander Bock
|
635ce1713b
|
Add initial implementation of rings for Saturn
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2016-07-29 07:54:16 +02:00 |
|
Kalle
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5883d75047
|
Update render function in renderable model to avoid precision errors and remove psc dependency.
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2016-07-22 17:05:34 -04:00 |
|
Alexander Bock
|
b2ce3d774c
|
Merge remote-tracking branch 'origin/feature/iSWA' into release/ips
|
2016-06-16 13:51:08 +02:00 |
|
Alexander Bock
|
77c8ecf6df
|
Rename screnspace* to screenspace shaders
|
2016-06-16 01:02:13 +02:00 |
|
Alexander Bock
|
ad1893fd6f
|
Cleanup of ScreenSpaceRenderable
Add missing includes to other files
|
2016-06-16 01:00:10 +02:00 |
|
Jonathas Costa
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b8025d8c23
|
New ray ellipsoid intersection routine (initial implementation).
|
2016-06-09 16:03:28 -04:00 |
|
Jonathas Costa
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b2c895dab0
|
Merged branch Atmosphere.
|
2016-06-09 11:45:56 -04:00 |
|
Emil Axelsson
|
8771a238d3
|
improve galaxy rendering
|
2016-06-08 15:00:03 +02:00 |
|
Jonathas Costa
|
dd51c71fb1
|
Fixed bug in shader that was crashing OS in MacOSX.
|
2016-06-07 13:51:28 -04:00 |
|
Jonathas Costa
|
f0b76267c4
|
Added night texture.
|
2016-06-07 10:49:26 -04:00 |
|
Jonathas Costa
|
388bb15461
|
Initial implementation of Atmosphere Effects. Use framebuffer to render it.
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2016-06-07 10:35:18 -04:00 |
|
Jonathas Costa
|
de6446282f
|
Fixed small bug in shadows.
|
2016-06-06 18:23:06 -04:00 |
|
Jonathas Costa
|
700f411784
|
Merged develop branch into PlanetShadows.
|
2016-06-06 17:19:11 -04:00 |
|
Alexander Bock
|
c6dc426211
|
Merge remote-tracking branch 'origin/feature/galaxy' into develop
Conflicts:
data/scene/default.scene
shaders/PowerScaling/powerScalingMath.hglsl
|
2016-06-04 19:54:34 +02:00 |
|
Emil Axelsson
|
1901166640
|
improved galaxy rendering
|
2016-06-03 11:16:57 +02:00 |
|
Michael Nilsson
|
8ca457b14c
|
solve merge conflict with develop
|
2016-05-20 09:33:41 -04:00 |
|
Alexander Bock
|
0ab3f0c026
|
Some fixes on heightmap displacement for RenderablePlanet
Some fixes on heightmap displacement for RenderablePlanetProjection
Enable optional normal map on RenderablePlanetProjection
|
2016-05-18 19:03:03 +02:00 |
|
Alexander Bock
|
caeb8618a8
|
Enable heightmaps for RenderablePlanet (closing #21)
|
2016-05-18 12:12:28 +02:00 |
|
Jonathas Costa
|
36ebe69f60
|
Changed default moon scene for a total lunar eclipse.
|
2016-05-16 16:41:09 -04:00 |
|
Jonathas Costa
|
3fa5ed39d5
|
Planet Shadows
|
2016-05-16 15:41:04 -04:00 |
|
Michael Nilsson
|
0d49076c54
|
solve merge conflict with develop
|
2016-05-03 17:11:28 -04:00 |
|
Alexander Bock
|
eb4904fc17
|
Moving pscstandard shader into base
|
2016-05-01 13:21:57 +02:00 |
|
Alexander Bock
|
6daf8cb6a0
|
Move nighttexture shader into base module
|
2016-05-01 13:08:30 +02:00 |
|
Alexander Bock
|
472d35b7c4
|
Use correct orientation for renderableplaneprojection
|
2016-04-23 04:07:51 +02:00 |
|
Michael Nilsson
|
c72536fbbc
|
untabify to make merge easier
|
2016-04-20 15:21:30 -04:00 |
|
Michael Nilsson
|
07dfafeddb
|
solve merge conflict with develop
|
2016-04-20 15:03:51 -04:00 |
|
Sebastian Piwell
|
cb49805b07
|
Update ghoul
|
2016-04-20 10:28:53 -04:00 |
|
Alexander Bock
|
906470f28e
|
Untabify the rest of the source files
Update Ghoul repository
|
2016-04-18 20:14:29 +02:00 |
|
Alexander Bock
|
3de5fb3b55
|
Add FloatProperty to RenderableStars to modify transparency (closing #150)
|
2016-04-08 15:11:46 +02:00 |
|
Sebastian Piwell
|
a2fb30b432
|
Depth working again
|
2016-03-31 09:39:05 -04:00 |
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