Alexander Bock
95db615dab
Merge branch 'master' into feature/general-performance
2020-08-24 15:09:45 +02:00
Emma Broman
4293fad3e9
Add server topic for delta times and send data to GUI
2020-08-24 11:32:31 +02:00
Alexander Bock
84706aa120
Add missing zone
2020-08-23 17:57:43 +02:00
Alexander Bock
406690d37c
Remove some recurring calculations from frustum culling code
2020-08-23 17:54:58 +02:00
Alexander Bock
7ddb5e8d36
Add a dirty flag to only update the layermanager once per frame
2020-08-21 17:17:19 +02:00
Alexander Bock
c1fef73faf
Fix for crash when changing number of layers in GlobeBrowsing
2020-08-21 17:08:52 +02:00
Alexander Bock
f1b05c23e7
Prevent Stack corruption
2020-08-21 15:40:52 +02:00
Alexander Bock
aa4d68aac9
Adding some zones to RenderableBillboardClouds
2020-08-21 14:39:54 +02:00
Alexander Bock
83622ce339
Add some more profilng code
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Update Ghoul repository
2020-08-21 11:16:37 +02:00
Alexander Bock
015168f651
update submodules
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No longer show log levels in log messages from SGCT twice
2020-08-20 14:52:27 +02:00
Alexander Bock
1547609dad
Remove dynamic memory allocations from the quantize function
2020-08-20 14:15:13 +02:00
Alexander Bock
dc63946fef
Expose the const char* functionality for Spice to prevent unnecessary string creation
2020-08-20 11:08:49 +02:00
Alexander Bock
e93f1833be
Make more use of temporary string objects in the TimeQuantizer
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Add GPU markers to the rendering
2020-08-19 18:26:11 +02:00
Alexander Bock
6ac5d536fa
Update Ghoul repository
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Adapt to Ghoul changes in MemoryPool
2020-08-19 16:19:25 +02:00
Alexander Bock
89af15126b
Use global memory block for the models
2020-08-19 10:27:21 +02:00
Alexander Bock
7603edf906
Add the ability to add multiple ModelGeometry's for a RenderableModel to show models with multiple OBJ files without needing to create multiple scene graph nodes
2020-08-18 16:34:54 +02:00
Alexander Bock
d4291163ba
Move ColorTexture from RenderableModel to ModelGeometry
2020-08-18 16:00:32 +02:00
Alexander Bock
4f2d612abe
Only create RenderData if we actually want to render the Renderable
2020-08-18 13:43:51 +02:00
Alexander Bock
88b6fdd9fe
Add more Tracy markers in different renderables
2020-08-18 12:58:40 +02:00
Alexander Bock
c4db2a8ff9
No longer keep textures for RenderablePlanesCloud in RAM
2020-08-18 11:02:44 +02:00
Alexander Bock
2b6d95057b
Don't keep the majority of textures in RAM if they are not needed, further reducing the memory footprint
2020-08-18 10:48:56 +02:00
Alexander Bock
b49154b83e
No longer allocated unused data in the Milkyway that is overwritten immediately
2020-08-18 10:40:17 +02:00
Alexander Bock
38caff9c02
Move a lot of the initialization of the RenderableGalaxy from the initializeGL to the initialize method to make use of the multithreading
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Don't keep the volume in RAM when it has been uploaded to the GPU
2020-08-18 10:30:05 +02:00
Alexander Bock
b16ee5b35a
Adapt to changes in Ghoul regarding string_view
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Fix compile error if Trace logging is not enabled
Limit the number of threads to a maximum of 4 for asset initialization
2020-08-18 10:07:38 +02:00
Alexander Bock
4d9dda9a73
Merge remote-tracking branch 'origin/master' into feature/general-performance
2020-08-18 08:56:30 +02:00
Alexander Bock
a6d8d0e735
Small coding style fixes
2020-08-17 22:50:27 +02:00
Alexander Bock
97811d82d0
Fix error with time quantizer string conversion
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Fix error with uninitialized memory in GlobeBrowsing
Remove dynamic memory allocation from on-screen rendering
2020-08-14 14:10:54 +02:00
Micah
edb7d9ba1d
adding option to not reset velocity on anchor change
2020-08-13 20:16:46 -04:00
Alexander Bock
5091fa7ddb
Using a fixed number of chunktiles in the chunktilepile as they number has to be 1 or 3
2020-08-13 17:50:22 +02:00
Alexander Bock
c55aa5f69a
Remove capturing of variables in globe traversal lambda, reducing dynamic memory allocation there
2020-08-13 17:06:33 +02:00
Alexander Bock
cabb962f6a
Use temporary memory arena to create unsorted list of tiles, preventing dynamic memory allocations
2020-08-13 16:48:18 +02:00
Alexander Bock
4f68f99c9d
Remove dynamic memory allocation from TileMetaData
2020-08-13 15:37:00 +02:00
Alexander Bock
a6ca95347c
Some small improvements
2020-08-13 14:02:02 +02:00
Alexander Bock
760c34660f
Directly create the correct date/time format
2020-08-13 11:42:12 +02:00
Alexander Bock
38eac377e8
Introduce the date library
2020-08-13 10:47:30 +02:00
Alexander Bock
77db3b6ce8
Remove caching of inverse model transform for every scene graph node
2020-08-11 11:43:50 +02:00
Alexander Bock
e3699a43a8
Update Ghoul and SGCT
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Adapt to changes by using more string_view
2020-08-09 20:11:40 +02:00
Alexander Bock
968080abc4
Compile fix for Visual Studio 2019.7
2020-08-09 11:47:37 +02:00
Alexander Bock
dc5e2fb3a6
Merge pull request #1270 from OpenSpace/feature/memory-allocations
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* Add MemoryManager to handle centralized memory
* Create SceneGraphNodes, Renderable, and transformations in the new MemoryPool
* Remove dynamic memory allocations throughout the codebase
* Move the error message hack outside the scene render loop
2020-08-07 15:48:25 +02:00
Alexander Bock
a553f3eeff
Remove optimization pragma
2020-08-07 15:46:34 +02:00
Alexander Bock
ca728a2f35
Remove some dynamic memory allocation from deferred atmosphere caster
2020-08-07 15:03:27 +02:00
Alexander Bock
d93be0f78d
Small improvements in time conversion
2020-08-07 10:54:35 +02:00
Micah
7ecf77dc38
fix a bug in rawtilereader causing less map layers to be read
2020-08-06 16:58:40 -04:00
Alexander Bock
d39d4a91ec
Move error message hack outside of scene render loop
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Use std::string_view instead of std::string in more places
2020-08-06 16:02:45 +02:00
Alexander Bock
0e3539bb23
Remove dynamic allocation in RenderableTrail
2020-08-06 11:39:33 +02:00
Alexander Bock
74c1b6cad5
Remove memory allocation in SpiceTranslation due to copy constructor of StringProperty
2020-08-06 10:56:36 +02:00
Alexander Bock
b78d1dd033
Merge branch 'master' into feature/memory-allocations
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# Conflicts:
# include/openspace/scene/scenegraphnode.h
# modules/imgui/include/gui.h
2020-08-05 19:06:04 +02:00
Alexander Bock
6e9db78f40
Remove performance measurements that have been supersceded by using Tracy
2020-08-05 18:28:08 +02:00
Alexander Bock
c472ac131e
Removing more dynamic memory allocations
2020-08-05 15:45:06 +02:00
Alexander Bock
696bc31861
Moving over more allocations to the memory pool
2020-08-05 11:19:09 +02:00