Commit Graph

207 Commits

Author SHA1 Message Date
Jonathas Costa
0fce6a8d26 Super-fast volume (aka Downscaled Volume Rendering). 2019-11-10 14:17:23 -05:00
Jonathas Costa
bd27ac1ee1 Issue/988 (#989)
* Added new FXAA implementation for test.
* Fixed ghosting MW.
2019-10-30 10:47:22 +01:00
Ingela Rossing
f9cece3e99 Fix case sensitivity issue 2019-09-24 17:12:42 +02:00
Jonathas Costa
33c8ca719d Fixed FXAA on Mac. 2019-08-27 11:27:31 -04:00
Jonathas Costa
2c5fab7120 Removed unsused files and code. 2019-08-22 18:04:06 -04:00
Alexander Bock
aa3ac0e3f2 Merge branch 'master' into feature/FXAA
# Conflicts:
#	include/openspace/rendering/framebufferrenderer.h
#	include/openspace/rendering/renderer.h
#	src/rendering/framebufferrenderer.cpp
2019-08-20 14:47:01 +02:00
Alexander Bock
ed6082aace Some smaller fixes 2019-08-20 10:04:20 +02:00
Jonathas Costa
15d6586e06 Get rid of MSAA GUI and updated framebuffer volume rendering (need more tests here). 2019-08-19 14:31:28 -04:00
Jonathas Costa
bb44ed59d1 Ultra fast OpenSpace (still need some cleanning here and there). :-p 2019-08-18 15:59:17 -04:00
Jonathas Costa
844ea5f3d2 Added FXAA. 2019-08-16 13:44:56 -04:00
Jonathas Costa
f69545a4d7 Added HDR bypass. 2019-08-15 17:07:25 -04:00
Jonathas Costa
17d43d4c93 Removed unsused TMOs. Removed unused sliders and adjusted to default position others. 2019-08-15 14:23:14 -04:00
Emil Axelsson
188dffc63c Fix rendering bugs: White displaying as black. Overlay bin rendering invisible if odd numbers of atmospheres are rendered. 2019-08-13 15:10:28 +02:00
Emil Axelsson
1cba7e1d88 Render trails last 2019-08-13 11:57:08 +02:00
Jonathas Costa
20d24764e7 Cleaned code and removed unused features. 2019-07-22 16:05:00 -04:00
Jonathas Costa
df6c90b1ee Separated filters and cache from HDR. 2019-07-22 10:25:44 -04:00
Jonathas Costa
dc1ab017c6 Adding back in the right buffer. 2019-07-17 18:28:06 -04:00
Jonathas Costa
0f09c36aa2 Bring back changes for transparency and added new error protection for big components. 2019-07-15 10:31:08 -04:00
Jonathas Costa
cb36a25d5a Improve FB renderer pipeline. 2019-07-14 18:32:00 -04:00
Jonathas Costa
2e751d0c66 Improved final image quality. Enabled automatic bloom. Fixed inverse HDR. 2019-07-14 18:01:49 -04:00
Jonathas Costa
3c5f4afc3f Super duper bloom. 2019-07-13 16:54:44 -04:00
Jonathas Costa
e3775849a3 Even faster bloom. 2019-07-13 16:21:20 -04:00
Jonathas Costa
470a6d56d5 Faster bloom. 2019-07-13 15:39:31 -04:00
Jonathas Costa
420879c28b Fixed and Improved ping pong. 2019-07-03 09:43:55 -04:00
Jonathas Costa
db1dc5b1bb Changed ATM to ping pong. Geometry queue had a bad performance. 2019-07-02 21:44:46 -04:00
Jonathas Costa
f3e972790b Fixed bloom. Improved performance. 2019-06-27 22:00:19 -04:00
Jonathas Costa
6b5ce52173 Merged master. It broke the bloom filter. 2019-06-19 20:47:37 -04:00
Jonathas Costa
5fc11c9df2 Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up). 2019-06-19 20:14:34 -04:00
Jonathas Costa
368292aba6 Fixed global fade-out. (#867) 2019-05-18 11:17:53 -06:00
Emil Axelsson
50ff2d96d2 Cleanup for Spheres and PSC (#827)
* Fade fixes
  * Clean up RenderableSphere. Add orientation properties.
  * Sane defaults for Digital Universe
  * Clean up New Horizons related code
  * Add basic scene
  * Add ability to initialize rotation as quaternion and mat3
  * Adapt legacy code to new Renderable interface
2019-04-24 13:34:49 +02:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Jonathas Costa
26e55cab90 Fixing tmo by mipmapping. 2019-02-26 15:47:08 -05:00
Jonathas Costa
0502197336 Improved memory consumption and performance. Added default parameters. 2019-02-25 10:02:25 -05:00
Jonathas Costa
3f90e0eb30 Improved speed. Fixed bloom. Enabled mipmap based tmo again. 2019-02-21 17:01:11 -05:00
Jonathas Costa
def560d943 Clean up hdr code and added better controls. Disabled histogram and global/local operators. 2019-02-19 16:57:44 -05:00
Jonathas Costa
f7d2f065d1 Added faster TMO by mipmapping. Added image control, histogram, etc. 2019-02-15 11:42:15 -05:00
Jonathas Costa
a49fcb3e53 Fixed texture scale for HDR. 2019-01-14 14:30:51 -05:00
Jonathas Costa
74220828bc More control over bloom filter. 2019-01-11 15:21:24 -05:00
Jonathas Costa
88ad250c85 Copied changes from old HDR branch to new one. 2019-01-10 14:17:29 -05:00
Alexander Bock
9f1c4e847d Feature/globals (#690)
* Move global objects out of OpenSpaceEngine
 * General cleanup of main.cpp
 * Add default_joystick asset to all scenes
 * No longer suppress mouse interaction on slave nodes
 * Window delegate uses function pointers rather than subclassing
 * Fix for false overwriting of ImGUI configuration file
 * Change default color and tilt angle of fisheye rendering
 * Restructured performance manager
 * Simplify screenshot handling
2018-08-30 11:38:47 -04:00
Alexander Bock
edc75c562c Use correct uniform name 2018-07-20 11:11:30 -04:00
Alexander Bock
f55828198f Adapt to UniformCache changes when updating uniform locations (closes #648) 2018-07-19 17:46:21 -04:00
Alexander Bock
8dce177d33 Remove more warnings on Jenkins 2018-07-05 14:40:54 -04:00
Emil Axelsson
ec89a5a4f9 Fix bugs in volumetric rendering 2018-07-03 19:17:25 +02:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Jonathan Grangien
16cd95590d Add missing absPath calls in framebufferrenderer 2018-05-16 14:21:48 -04:00
Jonathas Costa
26c65915d4 Fixed double initialization of font renderer and fixed bug in the msaa sampling pattern creation. 2018-05-14 15:03:09 -04:00
Jonathas Costa
f7dcc9c941 Merged master into StereoATM 2018-05-14 13:23:47 -04:00
Alexander Bock
a881eef156 Cleanup in Renderers 2018-04-22 09:15:42 +00:00
Jonathas Costa
87d1072712 Requested changes for merging. Part V. 2018-04-20 21:11:01 -04:00