Kalle Bladin
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e6e656f088
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Changed rendering to a more pleasant color for debugging.
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2016-05-03 21:27:17 -04:00 |
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Kalle Bladin
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360c0a8837
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Fix bug with missaligned textures.
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2016-05-03 21:10:51 -04:00 |
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Kalle Bladin
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3a947a9e18
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New class TileProviderManager has control over tileproviders shared between different renderables.
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2016-05-03 20:05:31 -04:00 |
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Kalle Bladin
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b5cee62792
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Set preferred size of tiles for tile provider.
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2016-05-03 16:58:21 -04:00 |
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Kalle Bladin
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a3221dd5e7
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Include ellipsoid.hglsl as an include file for use in ellipsoidal mapping.
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2016-05-03 16:26:00 -04:00 |
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Kalle Bladin
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5f0997454c
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Create PatchCoverage to be returned from PatchCoverageProvide
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2016-05-02 19:29:58 -04:00 |
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Kalle Bladin
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b0d00dbd66
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Solve merge conflict
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2016-05-02 17:30:59 -04:00 |
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Kalle Bladin
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e1f58ae5c9
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Prototyping with four textures for clipmap rendering.
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2016-05-02 16:47:51 -04:00 |
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Kalle Bladin
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32dc765c45
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A simple test for PatchCoverageProvider
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2016-05-02 12:29:18 -04:00 |
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Kalle Bladin
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facbd1a3b5
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Use tile index from texture tile set (old index style makes rendering wrong).
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2016-05-02 11:46:08 -04:00 |
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Erik Broberg
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3a3038e862
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Carving out cachable geodetic tiles from GDAL datasets
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2016-05-02 11:13:41 -04:00 |
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Erik Broberg
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eb40b8945b
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Change TwmsTileProvider to TileProvider
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2016-04-28 17:54:51 -04:00 |
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Erik Broberg
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582c1044af
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Commented code to test tile loading with concurrent job manager. Texture Loader does not allow multithreading
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2016-04-28 12:42:58 -04:00 |
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Erik Broberg
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4c133cdcce
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resolved conflict
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2016-04-28 12:41:23 -04:00 |
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Kalle Bladin
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fb97493e77
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Solve merge conflict.
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2016-04-27 16:46:46 -04:00 |
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Erik Broberg
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821667d135
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Removed patchrenderer from folder other
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2016-04-27 12:32:28 -04:00 |
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Erik Broberg
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25d96cb17d
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Changed FrustrumCuller to FrustumCuller
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2016-04-27 12:22:29 -04:00 |
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Erik Broberg
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958c8a7828
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removed old file
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2016-04-27 12:19:38 -04:00 |
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Erik Broberg
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dbf9293a31
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Moved patchrenderer and frustumculler to folder rendering
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2016-04-27 12:13:33 -04:00 |
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Erik Broberg
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1799e2b488
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Resolved merge conflicts
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2016-04-25 16:14:04 -04:00 |
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Erik Broberg
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e6195486ae
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GDAL trying opening WMS config file
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2016-04-25 16:01:09 -04:00 |
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Kalle Bladin
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cc1e42d6ef
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Restructure files in folders
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2016-04-25 13:58:32 -04:00 |
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Kalle Bladin
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a8b7573354
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Solve merge conflict and changed to rendering only clipmap globe
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2016-04-25 13:02:10 -04:00 |
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Erik Broberg
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473c7782c2
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resolved merge conflict
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2016-04-25 12:35:28 -04:00 |
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Kalle Bladin
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5043c90aa6
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Change name from geometry to trianglesoup
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2016-04-25 12:26:57 -04:00 |
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Erik Broberg
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f253edad53
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Proof of concept - real time tile fetching
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2016-04-25 12:25:11 -04:00 |
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Kalle Bladin
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198c284e23
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Using number of segments per patch in rendering.
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2016-04-22 12:38:13 -04:00 |
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Kalle Bladin
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3c8434bee0
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Rename resolution to segments in grid classes.
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2016-04-22 12:14:37 -04:00 |
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Kalle Bladin
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47da09064e
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Redefine x resolution and y resolution to be the number of grid cells in each direction.
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2016-04-22 11:53:52 -04:00 |
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Kalle Bladin
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aaf86ca86f
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Add class InnerClipMapGrid which renders the last part of the clipmap.
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2016-04-22 11:28:54 -04:00 |
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Kalle Bladin
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c7bfe0b2c0
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Changed structure for grid classes.
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2016-04-21 21:46:49 -04:00 |
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Kalle Bladin
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17a83c0270
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Convert from gdal format to Texture
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2016-04-21 17:43:08 -04:00 |
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Erik Broberg
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069c9f51d8
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merge
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2016-04-21 14:23:21 -04:00 |
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Erik Broberg
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3432605e7b
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ChunkNode merges its children facing away from the camera as much as possible without being visible to the camera. Test by enabling front face culling.
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2016-04-21 14:07:06 -04:00 |
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Kalle Bladin
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f819ca771f
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Changed documentation style.
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2016-04-19 19:47:59 -04:00 |
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Kalle Bladin
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5531446f5d
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Rendering of clip maps is now more convenient.
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2016-04-19 19:38:47 -04:00 |
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Kalle Bladin
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6ff6ff1ace
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Smallest patch of clipmap is rendered separately.
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2016-04-19 18:42:25 -04:00 |
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Kalle Bladin
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9146fc48c8
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Restructured and commented.
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2016-04-19 15:20:18 -04:00 |
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Kalle Bladin
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aaa099d542
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Solve conflict and fixed old code that did not run on OSX due to use of depricated shader functionality.
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2016-04-18 23:05:19 -04:00 |
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Kalle Bladin
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ada97704f8
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Solve compilation problems for OSX.
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2016-04-18 22:44:20 -04:00 |
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Erik Broberg
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4f873e3f97
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Resolved merge conflicts
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2016-04-18 20:36:01 -04:00 |
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Erik Broberg
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4073f4e6cb
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Merged in branch develop to feature/globebrowsing
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2016-04-18 20:02:42 -04:00 |
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Kalle Bladin
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0c33e2a2b6
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Calculating uv coordinates to be used for sampling from tiled textures.
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2016-04-18 19:52:01 -04:00 |
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Erik Broberg
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5cc2e5b9e6
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Added class TwmsTtileProvider for testing only. Downloading tiles not working yet
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2016-04-18 19:30:13 -04:00 |
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Kalle Bladin
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6758f79d91
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Solve merge conflict.
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2016-04-15 17:22:59 -04:00 |
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Kalle Bladin
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7cdf991e76
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Add use of textures to clipmap rendering.
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2016-04-15 17:19:35 -04:00 |
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Kalle Bladin
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89d7b3ca8b
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Reading textures that are used for patch rendering.
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2016-04-15 17:17:31 -04:00 |
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Erik Broberg
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527f83aacd
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Solved merge conflict
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2016-04-15 15:52:09 -04:00 |
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Erik Broberg
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7ecae3003c
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View frustrum culling done directly in chunk node tree update traversal
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2016-04-15 15:39:55 -04:00 |
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Kalle Bladin
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0f88b922f7
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Define interface for TextureTileSet.
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2016-04-15 10:38:40 -04:00 |
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