Alexander Bock
db472030de
GCC warnings ( #1725 )
2021-08-21 11:42:44 +02:00
Alexander Bock
b2d12476dd
Correctly specify the model size of the Apollo capsules ( closes #1718 )
2021-08-20 12:43:47 +02:00
Alexander Bock
af617d1d10
Feature/lua function cleanup ( #1719 )
...
General cleanup of Lua functions and handling of variable extract from a Lua state
2021-08-19 16:02:14 +02:00
Emma Broman
bfe25c311b
Merge branch 'master' into thesis/2019/camera-paths
...
# Conflicts:
# src/rendering/abufferrenderer.cpp
2021-08-09 15:21:08 +02:00
Alexander Bock
c96764aa1c
Remove Clang warnings
2021-07-30 14:56:55 +02:00
Alexander Bock
c4bddacfeb
Remove nonfunctioning ABufferRenderer from RenderEngine
2021-07-30 12:01:07 +02:00
Alexander Bock
309bce2e30
Fix DebugAxis helper; Increase the sensitivity to prevent loss of color in debug axis ( closes #1560 )
2021-07-28 14:49:29 +02:00
Emma Broman
16173d7afe
Merge branch 'master' into thesis/2019/camera-paths and resolve conflicts
...
# Conflicts:
# modules/globebrowsing/globebrowsingmodule.cpp
# modules/globebrowsing/globebrowsingmodule_lua.inl
2021-07-09 15:43:17 +02:00
Emma Broman
85e7c6a146
A few exponential slider updates
...
* Add exponent to RenderableTrail period and resolution
* Lower exponent of stereoscopic depth slider, to give better control
2021-07-07 14:29:38 +02:00
Alexander Bock
87da9a27ab
Feature/path normalization ( #1674 )
...
* Path normalization (making sure there are fewer cases of '"..."'
* Using more std::filesystem::path instead of std::string
* Update Ghoul
2021-07-01 23:46:22 +02:00
Emma Broman
8063b54fb8
Merge branch 'master' into thesis/2019/camera-paths
...
# Conflicts:
# src/navigation/navigationhandler.cpp
2021-06-23 16:31:14 +02:00
Emma Broman
77bdfaefd6
Move camera path code into core and refactor navigation code a bit
2021-06-23 09:12:36 +02:00
Alexander Bock
a69b636dea
Global sweep to cleanup the handling of floating point numbers and glm default initialization
2021-06-16 23:09:49 +02:00
Alexander Bock
3272bc4ebc
Fix issue with compiling on Debug
2021-06-14 15:34:29 +02:00
Malin Ejdbo
573ebe5ed5
Add boundingSphere for RenderablePrism
2021-06-11 09:39:32 +02:00
Malin Ejdbo
257d3f8538
Update model bounding sphere to account for parent scale, closes #1630
2021-06-04 10:16:48 +02:00
Malin Ejdbo
59b3048c87
Remove posincrement
2021-05-31 16:26:51 +02:00
Malin Ejdbo
23abfa5ee3
Adjust labels
2021-05-31 16:19:25 +02:00
Malin Ejdbo
9f7b8aa32b
Merge branch 'master' into feature/jwst
...
* Resolve conflict
2021-05-31 15:45:10 +02:00
Malin Ejdbo
31b834dbb2
Address PR comments
2021-05-31 15:34:54 +02:00
Emma Broman
a40e110fe9
Reduce risk of font rendering errors from user interaction ( #1206 hotfix) ( #1616 )
...
* Allways load all glyphs immediately for GlobeLabelsComponent, to avoid errors on font loading
* Unify used font sizes, to avoid filling font atlas (especially for globes, as we now load all glyphs immediately)
* Make font size properties read-only, to prevent users from triggering these errors during runtime
2021-05-31 10:46:21 +02:00
Alexander Bock
744ba0dc9b
Feature/side by side ( #1613 )
...
* Make atmosphere, raycasting, and trails work with side_by_side stereo
2021-05-28 23:31:10 +02:00
Emma Broman
1695937749
Feature/numeric slider updates ( #1609 )
...
* Remove Logarithmic ViewOption and instead always use exponent of NumericalProperty + set exponent of some renderables' properties
* Add MinMaxRange ViewOption for Vec2 properties
* Add MinMaxRange viewoption to some existing vec2 properties and combine some other related properties to be able to utilize it. For example Min and Max label sizes, fade in/out distances, inner and outer radius. OBS! Includes renaming several properties (**breaking change**)
* Refactor and document labels code. OBS! Includes renaming several properties (**breaking change**)
* Add comments for some assets that have labels that are not working correctly
Renderables with rename properties: RenderableLabels , GlobeLabelsComponent, RenderableBillboardsCloud, RenderableDUMeshes, RenderableRadialGrid )
2021-05-28 17:00:55 +02:00
Malin Ejdbo
0a1c842345
Some clean up
2021-05-28 13:26:47 +02:00
Malin Ejdbo
b17952628c
Adjust RenderablePrism to recent codegen change
2021-05-26 16:04:47 +02:00
Malin Ejdbo
4202b21ebc
Merge branch 'master' into feature/jwst
...
* Resolve conflicts
2021-05-26 14:21:10 +02:00
Alexander Bock
63cbf270ee
Adapt to changes in codegen that require specifying the identifier in the codegen::doc function
2021-05-25 23:10:12 +02:00
Alexander Bock
cb17bd7570
Remove warnings
2021-05-25 22:06:49 +02:00
Alexander Bock
6cf6e450fb
Address MacOS compile issues, make ISS model scene graph node visible
2021-05-25 17:50:31 +02:00
Malin Ejdbo
52a9e23fa9
Add Lua function that returns the worldPosition of a scenegraph node
2021-05-19 11:41:05 +02:00
Alexander Bock
205d4c9db1
Feature/speck loader ( #1585 )
...
* Implement a shared speckfile loader
* Apply new speck loader to RenderableBillboardsCloud, RenderablePlanesCloud, RenderablePoints
2021-05-17 13:59:54 +02:00
Alexander Bock
92432caed2
Adapt to changes in Ghoul that made absPath return a std::filesystem::path instead of a std::string
2021-05-17 00:23:15 +02:00
Alexander Bock
ccdc5a5dc3
Feature/filesystem cleanup ( #1587 )
...
* Adapting to the changes in Ghoul
* First step of moving filesystem functions to std
* Remove persistence flag from cachemanager
2021-05-16 20:26:49 +02:00
Malin Ejdbo
3e2a1c98fb
Add property to change the number of lines connecting the prism shape
2021-05-12 16:29:00 +02:00
Malin Ejdbo
9efb95ce78
Correct RenderablePrism rendering
2021-05-12 15:15:45 +02:00
Malin Ejdbo
0ae8849adf
Merge branch 'master' into feature/jwst
2021-05-12 09:34:52 +02:00
Malin Ejdbo
16d38962c8
Add option to invert ModelScale
...
* Scale the JWST to correct size
* Add non standard units as option for ModelScale
* Add boolean option to invert the ModelScale of a RenderableModel
* Update JWST prism to correct size and matching rotation of JWST
2021-05-12 09:27:14 +02:00
Malin Ejdbo
085f2ecf60
Fix rendering of RenderablePrism
2021-05-10 13:54:19 +02:00
Alexander Bock
09e28ff49e
Enable Screenspace renderable to have a multiplicative color; Add new asset to show a target marker ( closes #85 ); Fix bug with wrong documentation shown in RenderablePlane
2021-05-08 18:08:56 +02:00
Alexander Bock
f74bf97513
Update SGCT repository ( closes #1437 ), VAO hygiene for RenderablePlane
2021-05-08 16:57:08 +02:00
Malin Ejdbo
19c845b422
Add initial version of RenderablePrism
2021-05-07 16:53:13 +02:00
Emma Broman
33a9dd2f09
Avoid problems with comment ending in backslash
2021-04-27 11:19:18 +02:00
Emma Broman
8a30dc570e
Add Logarithmic sliders and Color picker ( #1564 )
...
* Pass ViewOptions meta data to WebUi
* Add Color ViewOption
* Add Logarithmic ViewOption
* Update gui hash to get slider and color picker UI features
2021-04-27 09:24:36 +02:00
Alexander Bock
2aa540a112
Feature/interactionsphere ( #1561 )
...
* Add ability to render the bounding sphere as a debug option
* Separate boundingsphere and interactionspheres
* Correctly compute BoundingSpheres for more renderables (RenderablePlanesCloud, RenderableOrbitalKepler)
2021-04-26 13:13:36 +02:00
Malin Ejdbo
2b74a04415
Adjust model bounding sphere
2021-04-21 11:04:42 +02:00
Malin Ejdbo
16bd1d3265
Merge branch 'master' into feature/model-animation
...
* Resolve conflicts
* Master has error with changing focus
2021-04-21 10:23:10 +02:00
Emma Broman
fdee3d4faf
Prevent setting zero line width from UI
2021-04-16 16:14:02 +02:00
Malin Ejdbo
a541721d33
Address PR comments and tweak animation mode Once
2021-04-16 15:51:31 +02:00
Malin Ejdbo
4a97a21297
Address PR comments
2021-04-14 17:12:46 +02:00
Malin Ejdbo
3ec01fa25e
Address PR comments
2021-04-07 17:25:58 +02:00