Commit Graph

34 Commits

Author SHA1 Message Date
Alexander Bock
34985f64a6 Feature/keybindings (#1708)
* Add action manager to handle actions in replacement of keyboard shortcuts
* Implement new Action concept
* Remove the shortcutscomponent as it is no longer needed
* Update profile version from 1.0 to 1.1
* Add action dialog
* Restructure of key specification in keys.h
* Remove solid field-of-view keybind from the newhorizons profile as the setting no longer exists
2021-08-18 10:58:20 +02:00
Alexander Bock
7004c02b86 Happy new year 2021-01-02 15:26:51 +01:00
Alexander Bock
20d1e391cb Adding a new ImGui component for explicitly adding GIBS layer 2020-09-01 02:27:08 +02:00
Alexander Bock
b78d1dd033 Merge branch 'master' into feature/memory-allocations
# Conflicts:
#	include/openspace/scene/scenegraphnode.h
#	modules/imgui/include/gui.h
2020-08-05 19:06:04 +02:00
Alexander Bock
6e9db78f40 Remove performance measurements that have been supersceded by using Tracy 2020-08-05 18:28:08 +02:00
Alexander Bock
e783807d66 Next step towards enabling a managed memory version of templatefactory 2020-08-04 21:56:39 +02:00
Mikael Pettersson
fb7036c497 Made imgui handle touch input as the webgui does
Also removed imgui-handling code in touchinteraction
2020-03-11 13:23:46 +01:00
Alexander Bock
d8e9db76a3 Update the copyright header to 2020 2020-02-10 21:51:01 +01:00
Alexander Bock
bb3db7ada7 Feature/jenkins fix (#816)
* Cleanup
* CMake cleanups
* Update current year
* Update copyright header
* Use script to return list of all modules
* Update credits, license and ghoul
2019-03-24 11:19:39 +01:00
Alexander Bock
9d0f0e00df Revert native ui back to F1 keybind for toggling 2018-11-21 11:14:11 -05:00
Alexander Bock
9047dc7a3e Feature/globebrowsing speedup (#735)
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader
 * Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit
 * Clean up memory management in RawTiles
 * Code simplification
 * Optimize shader uniform setting
 * Introduce UniformCache
 * Callback simplification
 * Turn ChunkNode into a struct
 * Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation
 * Collect draw calls
 * Consolidate fragment shaders between local and global renderer
 * Shader cleanup and optimization
 * Update CMake to not include included shaders
 * Integrate traversal function into the looping
 * Replace std::queue with std::vector
 * Merge TextureContainer into MemoryAwareTileCache
 * Lazy computation of chunk bounding boxes
 * Memory management of LayerGroup
 * Remove class hierarchy from tileproviders (temporaltileprovider not working yet)
 * Remove PBO classes
* Chunk status stored in Chunk
* Don't create a copy of the ChunkTilePile
* Enable culling by projected area on default
* Have raw tile reader return a Tile instead of a shared_ptr to a tile
* Start making GDAL mandatory
* Increase the default lod scale factor to 15
2018-10-30 17:20:06 -04:00
Gene Payne
568143638d Fixed touch interface bug github issue #682, and fixed upper-left corner menu tap toggle. (#739) 2018-10-29 10:01:49 -04:00
Alexander Bock
8ddc794cda Feature/alex is flying (#729)
* Correctly specify maximum text sizes for grids
 * Use StaticScale transformations in grids and remove fixed radius
 * Fix Verifier to let grids accept non-integer min and max sizes
 * Add a new scale that changes it's value based on the current time and a reference time
 * Add a proper radiosphere that grows in real time (closes #728)
 * Add default globe customization folders to the assets (closes #724)
 * Add new dashboarditem that shows the current camera velocity (closes #702)
 * Add ability to add interesting times to a scene (closes #715)
 * Reenable keybindings gui element
 * Add ShortcutManager
 * Add ability to bind keyless keybinds to use as arbitrary shortcuts (closes #710)
2018-10-08 03:00:35 -04:00
Alexander Bock
4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock
3810209365 Issue/451 (#595)
* Add ability for Joystick input
* Change location of LuaConsole files
2018-04-20 16:12:18 -04:00
Emil Axelsson
4675554471 One Property Tree (#500)
* Organize properties in one single property tree
* Update scenes to work with one property tree. Fix documentation issues.
2018-03-06 16:59:06 +01:00
Alexander Bock
dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Emil Axelsson
d4278f9adc Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/data-management 2017-12-17 18:30:00 +01:00
Alexander Bock
66b3117064 Add a delay to the display of tooltips (closes #426) 2017-12-08 11:37:56 -05:00
Emil Axelsson
f33b24d551 Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/data-management 2017-12-07 11:44:14 +01:00
Alexander Bock
20bdb7b2b4 Use the 4K milkyway texture on default for better performance
Make featured properties and space/time widget easy to disable
Add setting for setting the bounds of the delta time slider
Add exponent to all numerical properties and use where appropriate
Add properties to Guicomponents that collapse the title bar
Add new F2 key to only display the main property window
2017-12-07 01:05:03 -05:00
Emil Axelsson
fb675dfeab Merge branch 'master' of github.com:OpenSpace/OpenSpace into feature/data-management 2017-12-04 10:52:12 +01:00
Alexander Bock
38338725b9 Strict coding style adherence 2017-11-26 14:57:26 -05:00
Alexander Bock
0c18263de7 Issue/417 (#421)
Added support for multiple windows in ImGui
2017-11-24 11:00:53 -05:00
Alexander Bock
0ff9c93512 Enable the disabling of Tooltips in ImGUI 2017-11-16 09:06:17 -05:00
Emil Axelsson
62f58a9749 Start on asset gui 2017-11-14 20:46:03 +01:00
Alexander Bock
f8754115eb Various cleanup 2017-10-16 17:11:28 -04:00
Alexander Bock
7520edab83 Added first version of mission visualization 2017-10-16 10:23:00 -04:00
Alexander Bock
bb5f4d4381 Rename GuiGrouping to GuiPath
Add GuiPath to existing scenegraph nodes
Add option to toggle tree representation
Add caption font to UI
2017-10-13 13:08:59 -04:00
Alexander Bock
f1fd2b1960 Add window to show featured scenegraph nodes 2017-10-12 12:13:55 -04:00
Alexander Bock
327779d88f Implemented Space/Time ImGui widget 2017-10-11 15:58:41 -04:00
Alexander Bock
16a865337e Fix compile error in GlobeBrowsing module without GDAL (closes #396) 2017-09-30 15:47:11 -06:00
Alexander Bock
222bbe22ab Feature/gb gui (#390)
Implemented new GUI component to handle WMS servers
* Add Lua scripts to support adding GIBS datasets (closes #222)
* Add Lua function to load WMS servers from a predefined file

* Workaround for Visual Studio 15.3 compile fix in Windows headers

* Initial support for parsing GetCapabilities file and automatically add layers

* Add a Trigger property to remove a layer

* Support default servers

* Add default file

* Move WMS server code from GUI component into GlobeBrowsingModule

* Add Lua scripts for loading and removing WMS servers
Automatically load default servers on startup

* Reset tile provider before removing a layer tolimit the crash risk
Add "From focus" button to switch globebrowsing gui to the same node as the focus

* Remove warnings
Remove compile error with nonexisting GDALOpenEx function
2017-08-19 20:23:08 -04:00
Alexander Bock
c275b2f833 Feature/cmake cleanup (#381)
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31)
* Cleaning up CMake files
  * Restructure application specification
  * Add parameter for library mode to all modules
  * Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00