Erik Broberg
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de7fcc91f4
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Merge branch 'feature/globebrowsing' of github.com:OpenSpace/OpenSpace-Development into feature/globebrowsing
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2016-06-02 12:12:09 -04:00 |
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Erik Broberg
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3a9f39c6cd
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Initialize only the first color texture and heightmap as active
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2016-06-02 12:07:52 -04:00 |
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Kalle Bladin
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1e551a9e65
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Change minimum value for lodScaleFactor
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2016-06-02 12:04:07 -04:00 |
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Erik Broberg
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ebb24f47f0
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Merge
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2016-06-01 21:48:23 -04:00 |
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Erik Broberg
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785a72ab98
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Remove all unused clipmap related code
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2016-06-01 20:52:12 -04:00 |
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Kalle Bladin
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c241448007
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Enable blending between ties of different levels to avoid some of the poping artifacts.
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2016-06-01 20:47:07 -04:00 |
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Kalle Bladin
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0202828c73
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Layers can be turned on and off during runtime and shaders will be recompiled accordingly.
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2016-05-31 19:26:42 -04:00 |
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Erik Broberg
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7df837825a
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Solved conflict
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2016-05-27 17:12:28 -04:00 |
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Erik Broberg
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5c199e386c
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The tile retrieval stack uses dependency injection to for easier reconfiguration
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2016-05-27 16:59:10 -04:00 |
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Kalle Bladin
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118dfe32f8
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Number of segments per patch can be set from mod file.
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2016-05-27 14:05:50 -04:00 |
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Kalle Bladin
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e0814a23dd
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The ellipsoid of a globe is used to determine how to move the camera in a new interaction mode.
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2016-05-26 18:56:36 -04:00 |
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Kalle Bladin
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3925c30b43
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Change size in boundingbox for the globe and the texture and patch size.
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2016-05-25 18:03:13 -04:00 |
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Kalle Bladin
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99ecefa49a
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Removed globe mesh from renderable globe
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2016-05-25 13:21:39 -04:00 |
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Erik Broberg
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ce67314065
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Naive and simple distance dependent interaction speed. Useful for debugging
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2016-05-17 18:22:57 -04:00 |
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Erik Broberg
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33d1d1a31d
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Enable rendering smallest (i.e. closest) chunk nodes first. Toggleable from GUI
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2016-05-16 14:33:28 -04:00 |
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Erik Broberg
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6f953ecdfb
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Flush tile request queue every X frame. Currently set to every 60 frame
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2016-05-16 13:12:52 -04:00 |
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Erik Broberg
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276375a799
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Added gui bool for toggling merge cullable chuch nodes, and made culling view frustum static
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2016-05-13 19:53:45 -04:00 |
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Erik Broberg
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ca968b8589
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Added AABB class, doing frustum culling based screen space AABB based on chunks 8 extreme points (min/max height per corner)
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2016-05-13 15:15:08 -04:00 |
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Erik Broberg
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0c9ce5af70
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Enabling 'Freeze camera used for chunk culling' from GUI. Helpful for culling debugging
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2016-05-11 18:38:19 -04:00 |
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Erik Broberg
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6480ab3f11
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Renamed ChunkLodGlobe to ChunkedLogGlobe and made DistanceSwitch not a renderable
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2016-05-11 16:10:39 -04:00 |
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Kalle Bladin
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2b2c3166e4
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Height mapping for chunked lod globe.
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2016-05-10 13:29:07 -04:00 |
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Kalle Bladin
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5b2d60b126
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Rendering chunked lod globe.
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2016-05-09 22:53:37 -04:00 |
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Kalle Bladin
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47fa0efed8
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Solve problems with building on OSX.
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2016-05-08 21:46:28 -04:00 |
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Erik Broberg
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b63f427cff
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Fixed bug in GdalDataConverter<T>::geodeticToPixel which caused some tile texture data to be read and displayed incorrectly
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2016-05-07 00:10:23 -04:00 |
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Kalle Bladin
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c73e6a59cd
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Use height maps defined in the mod file.
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2016-05-04 11:22:31 -04:00 |
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Kalle Bladin
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3a947a9e18
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New class TileProviderManager has control over tileproviders shared between different renderables.
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2016-05-03 20:05:31 -04:00 |
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Kalle Bladin
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b5cee62792
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Set preferred size of tiles for tile provider.
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2016-05-03 16:58:21 -04:00 |
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Kalle Bladin
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a3221dd5e7
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Include ellipsoid.hglsl as an include file for use in ellipsoidal mapping.
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2016-05-03 16:26:00 -04:00 |
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Kalle Bladin
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ce5876c2c5
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Cull in clipmap globe
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2016-05-02 21:32:52 -04:00 |
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Kalle Bladin
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5f0997454c
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Create PatchCoverage to be returned from PatchCoverageProvide
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2016-05-02 19:29:58 -04:00 |
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Kalle Bladin
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1e352b7826
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Testing simple global heightmapping using color textures.
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2016-05-02 11:19:16 -04:00 |
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Kalle Bladin
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2df2d25305
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Use dictionary to set radii of globe.
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2016-04-28 22:07:45 -04:00 |
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Erik Broberg
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0613d6df4f
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resolved merge conflict (and installed gdal locally)
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2016-04-28 13:23:14 -04:00 |
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Erik Broberg
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4c133cdcce
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resolved conflict
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2016-04-28 12:41:23 -04:00 |
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Kalle Bladin
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78339e909c
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Load TWMS using GDAL. Iimage is flipped in y direction and the reading is not general enough yet.
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2016-04-27 23:21:42 -04:00 |
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Kalle Bladin
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e98451ce13
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Solve merge conflicts.
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2016-04-27 16:19:35 -04:00 |
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Kalle Bladin
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8af4e1ddce
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Change rendering of patches to map to ellipsoids instead of spheres.
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2016-04-27 16:16:26 -04:00 |
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Kalle Bladin
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67de7e1bb8
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Remove reference to ellipsoid in GeodeticPatch class
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2016-04-27 12:58:30 -04:00 |
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Erik Broberg
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821667d135
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Removed patchrenderer from folder other
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2016-04-27 12:32:28 -04:00 |
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Erik Broberg
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dbf9293a31
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Moved patchrenderer and frustumculler to folder rendering
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2016-04-27 12:13:33 -04:00 |
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Kalle Bladin
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e12771c9a6
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Change from using a radius to using ellipsoid
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2016-04-25 20:02:37 -04:00 |
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Erik Broberg
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ef93275aff
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ChunkNodes that are not visible are not rendered
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2016-04-25 18:02:45 -04:00 |
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Erik Broberg
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1799e2b488
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Resolved merge conflicts
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2016-04-25 16:14:04 -04:00 |
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Kalle Bladin
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cc1e42d6ef
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Restructure files in folders
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2016-04-25 13:58:32 -04:00 |
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