Commit Graph

297 Commits

Author SHA1 Message Date
Jonathas Costa 3a0b5f0c15 Changed rendering order back for orbits and other improvements. 2019-08-01 12:20:36 -04:00
Jonathas Costa 20d24764e7 Cleaned code and removed unused features. 2019-07-22 16:05:00 -04:00
Jonathas Costa df6c90b1ee Separated filters and cache from HDR. 2019-07-22 10:25:44 -04:00
Jonathas Costa dc1ab017c6 Adding back in the right buffer. 2019-07-17 18:28:06 -04:00
Jonathas Costa 0f09c36aa2 Bring back changes for transparency and added new error protection for big components. 2019-07-15 10:31:08 -04:00
Jonathas Costa cb36a25d5a Improve FB renderer pipeline. 2019-07-14 18:32:00 -04:00
Jonathas Costa 2e751d0c66 Improved final image quality. Enabled automatic bloom. Fixed inverse HDR. 2019-07-14 18:01:49 -04:00
Jonathas Costa 3c5f4afc3f Super duper bloom. 2019-07-13 16:54:44 -04:00
Jonathas Costa e3775849a3 Even faster bloom. 2019-07-13 16:21:20 -04:00
Jonathas Costa 470a6d56d5 Faster bloom. 2019-07-13 15:39:31 -04:00
Jonathas Costa 2eed220261 Decreased Gaussian Filter size in order to improve performance of bloom. 2019-07-03 10:27:59 -04:00
Jonathas Costa 420879c28b Fixed and Improved ping pong. 2019-07-03 09:43:55 -04:00
Jonathas Costa f3e972790b Fixed bloom. Improved performance. 2019-06-27 22:00:19 -04:00
Jonathas Costa 6b5ce52173 Merged master. It broke the bloom filter. 2019-06-19 20:47:37 -04:00
Jonathas Costa 5fc11c9df2 Version with no NVidia hdr (removed now), transparency back to previous and LDR to HDR in Colors. Fix compilation for testing. (JCC: Add back changes before clean up). 2019-06-19 20:14:34 -04:00
Jonathas Costa c4781b01de Feature/new stars rendering (#784)
* Physically-based star rendering.
 * New Tully Pic Galaxies speck file w/o Milky Way
 * Removed PSC from stars rendering.
 * Avoiding extra calculations during shading.
 * Removed bug in billboard maximum size code.
 * New method to get the current viewport resolution. Used e.g. when rendering stereo side-by-side configuration.
 * Same as stereo stars.
 * Improved configuration.
 * Stars camera orientation.
 * Separated changes in billboards.
 * Adde min size control.
 * Setting minimum size.
 * Changed eye position. Changed data array nome inside shaders to a more accurate representation of the data.
 * Billboards reflecting actual stars sizes.
 * Scaling stars size based on luminosity, Abs Mag and size.
 * Rendering to a texture instead of fragment calculation for each star.
 * Added default parameters, new configurations and updated parameters.
 * Updated speck file handling to reflect a more general specification.
 * Added apparent magnitude from the speck files.
 * Set correct star values values for Apogee and Galah
 * Changed position from vec4 to vec3 to save GPU memory.
2019-05-17 01:16:17 +02:00
Alexander Bock f990aaf01c Copyright header cleanup 2019-05-16 16:56:56 -06:00
Jonathas Costa 26e55cab90 Fixing tmo by mipmapping. 2019-02-26 15:47:08 -05:00
Jonathas Costa 0502197336 Improved memory consumption and performance. Added default parameters. 2019-02-25 10:02:25 -05:00
Jonathas Costa 3f90e0eb30 Improved speed. Fixed bloom. Enabled mipmap based tmo again. 2019-02-21 17:01:11 -05:00
Jonathas Costa def560d943 Clean up hdr code and added better controls. Disabled histogram and global/local operators. 2019-02-19 16:57:44 -05:00
Jonathas Costa f7d2f065d1 Added faster TMO by mipmapping. Added image control, histogram, etc. 2019-02-15 11:42:15 -05:00
Jonathas Costa 3fea974f93 Added new tone mapping operator and enblead back the background color control. 2019-02-05 11:31:56 -05:00
Jonathas Costa 74220828bc More control over bloom filter. 2019-01-11 15:21:24 -05:00
Jonathas Costa 88ad250c85 Copied changes from old HDR branch to new one. 2019-01-10 14:17:29 -05:00
Alexander Bock 40196262fb Use rendering helper in Luaconsole and Loading screen (working on #525) 2018-09-03 00:35:42 -04:00
Alexander Bock 4952f8f977 Code cleanup branch (#618)
* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
2018-06-10 04:47:34 +00:00
Alexander Bock a881eef156 Cleanup in Renderers 2018-04-22 09:15:42 +00:00
Emil Axelsson d64a0df5f6 Feature/thesis work merge (#566)
Web GUI from Klas Eskilson (three new modules: webgui, webbrowser and cefwebgui)
Parallel connection refactorization
Wormhole server added to the main repository
Transfer function editor work from Cristoffer Särevall
Update ghoul
2018-03-20 09:30:59 +01:00
Alexander Bock 737e82584a Issue/24 (#549)
* Implemented property animation mechanism
 * Added easing functions to Ghoul and make them usable in animation
 * Make sure that we don't leave properties around if SceneGraphNodes are deleted
 * Adding opacity settings to base renderables
2018-03-13 10:35:10 -04:00
codingInSpace f9d4290af1 Set a flat qualifier in nOneStripMSAA vert shader to match frag shader 2018-01-15 11:35:16 +01:00
Emil Axelsson 4c2f72226f Performance Optimizations (#450)
* Make derived transform classes less involved in simulation state
* Add performance measurements in openspaceengine
* Avoid redundant transformation lookups
* Fix bug causing redundant calls to GPULayerManager::bind
* Move water reflectance to alpha component of normal buffer. Remove otherData buffer.
2018-01-08 09:43:41 +01:00
Alexander Bock dcfef3557f Update copyright header 2017-12-29 20:11:22 +01:00
Jonathas Costa 816b508304 Fixed far clipping plane. 2017-11-25 20:52:05 -05:00
Jonathas Costa 0264a3026c Merged master into NewAtmosphere. 2017-11-15 18:12:58 -05:00
Jonathas Costa 9885c00beb Performance improved atmosphere. 2017-11-07 15:57:25 -05:00
Alexander Bock dc9831b6a6 Add progress bar to the loading screen
Add configuration options to customize the loading screen
2017-11-05 14:49:46 -05:00
Alexander Bock 735d6378d9 More work on loading screen
Multithreaded SceneGraphNode initialization
2017-11-03 14:06:51 -04:00
Alexander Bock 9577f2dd49 Start adding loading screen code 2017-11-02 16:56:49 -04:00
Jonathas Costa 72e6474816 Added MSAA sampling pattern retriever. 2017-10-25 14:11:20 -04:00
Jonathas Costa 2b0d00b785 Merge branch 'feature/NewAtmosphere' of https://github.com/OpenSpace/OpenSpace into feature/NewAtmosphere 2017-10-24 21:15:20 -04:00
Jonathas Costa 0b49973971 Fixing MSAA problems with ATM. 2017-10-24 19:20:37 -04:00
Alexander Bock 50fd9309ba Merge branch 'master' into feature/NewAtmosphere
# Conflicts:
#	src/rendering/renderengine.cpp
2017-10-24 15:30:22 -04:00
Alexander Bock 1c2622248c Remove unused shaders 2017-10-24 03:35:41 -07:00
Jonathas Costa 758ee8bd6d Pull request changes. 2017-08-15 18:15:56 -04:00
Jonathas Costa f7cddbad7f Fixed background exposure controls. 2017-07-24 22:34:41 -04:00
Jonathas Costa 1962f4f4d5 Fixed intermittent glitches. 2017-07-21 16:44:35 -04:00
Jonathas Costa 20003d5b32 Merged master into NewAtmosphere. 2017-07-21 15:02:24 -04:00
Jonathas Costa 372d720a50 Removed few warnings. 2017-07-20 10:44:22 -04:00
Alexander Bock e7b08e1e25 Cleanup copyright information in shaders 2017-07-18 16:24:57 -04:00