Commit Graph

1291 Commits

Author SHA1 Message Date
Alexander Bock
6be6149e02 Remove deprecation warning from camera functions
Fix compile warning
2017-12-06 17:00:50 -05:00
Alexander Bock
87b4ec03eb Display error message on loading screen in case of catastrophic scene loading (closes #423) 2017-11-30 21:49:39 -05:00
Alexander Bock
38338725b9 Strict coding style adherence 2017-11-26 14:57:26 -05:00
Alexander Bock
8e0fde947d Cleanup ScreenSpaceFramebuffer (fix orientation issue)
Add Dashboard for on-screen information (#closes 201)
2017-11-26 14:46:54 -05:00
Alexander Bock
026f51735b Show distance from current focus object
Add conversions for time and space to show distance and delta time in manageable units
Remove warnings
Add deinitializeGL call to Renderengine
2017-11-25 18:30:13 -05:00
Alexander Bock
0c18263de7 Issue/417 (#421)
Added support for multiple windows in ImGui
2017-11-24 11:00:53 -05:00
Alexander Bock
719130b6b7 Jenkinswarnings (#419)
* Remove more warnings

* Removing more warnings

* More warning fixes

* More warnings

* More warnings

* Update ghoul
2017-11-16 21:19:28 -05:00
Alexander Bock
3a7f221793 Remove GCC warnings 2017-11-13 16:22:07 -05:00
Alexander Bock
f227767492 Merge remote-tracking branch 'origin/master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
2017-11-12 10:50:11 -05:00
Alexander Bock
758e26789c More coding style conformance 2017-11-11 11:25:49 -05:00
Alexander Bock
f183b9536f Implement GUI button and featured elements on touchbar 2017-11-10 13:19:46 -05:00
Alexander Bock
7e4bb0b2c6 Merge branch 'master' into feature/loadingscreen-refactor 2017-11-09 22:49:07 -06:00
Alexander Bock
afa1d6d33e Add strict test for whitespace at end of line
More work on coding style
2017-11-09 23:47:51 -05:00
Alexander Bock
aa20c677dd Move onscreen rendering into SGCT's render2D function (closes #181)
Same fix makes GUI windows work again (closes #412)
2017-11-09 18:12:13 -05:00
Alexander Bock
0015cbb6f6 Finalize the loadingscreen before initializing GL part of the scene
Correctly use screen aspect ratio to render the loading screen box
2017-11-09 12:47:28 -05:00
Alexander Bock
dc85ee6cd7 Highlight nodes if they have an error 2017-11-09 10:51:07 -05:00
Alexander Bock
acdfefe46d Merge branch 'master' into feature/loadingscreen-refactor
# Conflicts:
#	modules/base/rendering/renderabletrailorbit.h
#	modules/digitaluniverse/rendering/renderablebillboardscloud.cpp
#	modules/digitaluniverse/rendering/renderableplanescloud.cpp
#	modules/digitaluniverse/rendering/renderablepoints.cpp
#	modules/galaxy/rendering/renderablegalaxy.cpp
#	modules/galaxy/rendering/renderablegalaxy.h
#	modules/kameleonvolume/rendering/renderablekameleonvolume.cpp
#	modules/kameleonvolume/rendering/renderablekameleonvolume.h
#	modules/spacecraftinstruments/rendering/renderablefov.h
#	modules/spacecraftinstruments/rendering/renderableplaneprojection.h
#	modules/toyvolume/rendering/renderabletoyvolume.cpp
#	modules/toyvolume/rendering/renderabletoyvolume.h
#	modules/volume/rendering/renderabletimevaryingvolume.cpp
#	modules/volume/rendering/renderabletimevaryingvolume.h
2017-11-08 19:10:59 -06:00
Alexander Bock
b50b52d351 Cleanup for coding style
Add strict mode to check_style_guide script
2017-11-08 10:35:39 -06:00
Alexander Bock
80f5706049 Remove warnings on Clang 2017-11-07 09:19:45 -06:00
Emil Axelsson
3d9481a4fc Make screen log thread safe 2017-11-07 00:14:50 +01:00
Alexander Bock
bc4e0e4af0 Refactor item overlap and add standoff distance 2017-11-06 11:02:58 -06:00
Alexander Bock
dc9831b6a6 Add progress bar to the loading screen
Add configuration options to customize the loading screen
2017-11-05 14:49:46 -05:00
Alexander Bock
6ecb180ac0 Some more work on rendering loading screen information 2017-11-04 11:12:22 -04:00
Alexander Bock
735d6378d9 More work on loading screen
Multithreaded SceneGraphNode initialization
2017-11-03 14:06:51 -04:00
Alexander Bock
9577f2dd49 Start adding loading screen code 2017-11-02 16:56:49 -04:00
Alexander Bock
78e3320cde Separate Renderable::initialize into initialize and initializeGL functions
Handle initialize in a separate thread and display rudimentary loading screen
2017-11-02 14:27:35 -04:00
Alexander Bock
0f8adec9aa Show on-screen information about friction status 2017-10-30 14:28:03 -04:00
Alexander Bock
1c2622248c Remove unused shaders 2017-10-24 03:35:41 -07:00
Alexander Bock
9b6028028a Clean up RenderEngine 2017-10-24 03:16:29 -07:00
Alexander Bock
5a9ebe552b Add the ability to remove Tags 2017-10-24 01:47:14 -07:00
Alexander Bock
269dda8aff Remove runTime from OpenSpaceEngine and place in WindowWrapper instead 2017-10-24 01:33:53 -07:00
Alexander Bock
eaca6c7487 Add SceneLicense information to the Scene
Add documentation generator to SceneLicense
2017-10-23 18:11:09 -07:00
Alexander Bock
97445f4f9f Add Scaling, Rotation, and Translation that is based on evaluation of Lua scripts 2017-10-23 14:43:25 -07:00
Alexander Bock
e80730e9bf Fix a variety of warnings 2017-10-21 10:10:40 -04:00
Alexander Bock
d628c1a667 Merge branch 'master' into feature/DU
# Conflicts:
#	data/scene/grids/grids.mod
#	ext/sgct
2017-10-17 17:09:37 -04:00
Alexander Bock
bb5f4d4381 Rename GuiGrouping to GuiPath
Add GuiPath to existing scenegraph nodes
Add option to toggle tree representation
Add caption font to UI
2017-10-13 13:08:59 -04:00
Alexander Bock
ebd506975c Added initial scenegraph node grouping support 2017-10-13 00:17:28 -04:00
Alexander Bock
aa969795cc Factor ScreenSpaceImage into separate classes for local loading and online download (closes #296) 2017-10-10 14:16:55 -04:00
Alexander Bock
93534d13bc Fix error with preInitialization timestep being overwritten 2017-10-10 12:34:11 -04:00
Jonathas Costa
0ed72d6652 Merge branch 'master' into feature/DU 2017-10-04 09:36:37 -04:00
Jonathas Costa
600536e7f8 Added colormap range defined. Added VectorListVerifier. Added Text rendering. Added other datavar types for Tully. Added transformantion matrix. 2017-10-04 09:23:49 -04:00
Emil Axelsson
6b82df68dd Pr/core threadpool (#401)
Move GlobeBrowsing thread pool to OpenSpace core
2017-09-22 13:22:03 +02:00
Emil Axelsson
ea5382c028 Volume conversion and rendering (#350)
Add volume rendering features
 - Improve task runner
 - Improve reading from CDF files
 - Basic time varying volume rendering
 - Fix scaling bug in RenderableToyVolume
2017-09-22 12:03:23 +02:00
Alexander Bock
c3825cc81e Only display commit hash text overlay if there is information available
Add version and commit information into a global property
2017-08-31 11:37:22 -04:00
Alexander Bock
0ceab49df7 Update gitignore to include Mars texture
Update SGCT reference
Update Ghoul reference
Prevent spherical grid to recreate grid each frame
Add version and commit information (closes #395)
2017-08-30 14:56:02 -04:00
Alexander Bock
a016fd96a6 Fix duplicate property name error 2017-08-14 15:24:41 -04:00
Alexander Bock
c275b2f833 Feature/cmake cleanup (#381)
* Rename OnScreenGui module to ImGui
* Support multiple external module folders (closes #31)
* Cleaning up CMake files
  * Restructure application specification
  * Add parameter for library mode to all modules
  * Add functions to handle global variable state
* Misc/remove warnings (#383)
* Increase build timeout and do a clean rebuild every commit
2017-08-14 09:38:32 -04:00
Alexander Bock
8a62e6e791 Add description to PropertyOwner 2017-08-01 17:05:52 -04:00
Alexander Bock
c04b379520 Enable the selection of constellation bounds through the mod file 2017-07-29 01:57:16 -04:00
Alexander Bock
ad5ca816a9 Move friction properties into common subowner 2017-07-29 01:33:22 -04:00